This headset is fantastic. Despite the potential limitations of running the applications within the android/mobile hardware, I’m super impressed and happy with this product.
Already I’ve been easily throwing old scenes into a new Unity project setup for android/mobile application building. It has worked fairly flawlessly despite a random floating head and Rift controller models. I’m essentially using Unity, Oculus Integration, & VRTK.
I’m working on an updated 4thFlrStudio .apk for folks to play with. Although the experience hasn’t aged well with the increased headset resolution. Now it all looks pretty low quality… Have to see if I want to put in the effort to rework it for the higher fidelity.